30 years of educational toys and games that spark imagination

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Talking Together

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£3£75
£9.99

Out of stock

WHAT MAKES IT GREAT?
- Includes perforated pages to make 24 fortune tellers.
- Activity book comes with a bunch of creative guidance to follow
£15.00

1 in stock

WHAT MAKES IT GREAT?
- Become the first dragon to win the race
- Cardboard playing cards and wooden dragon figures
- Designed for 2 to 4 players
£14.00

5 in stock

WHAT MAKES IT GREAT?
- Kind Cubes can be used as a talking therapy game for children
- There are 36 prompts in three different categories
- Get children talking, interacting, and building social emotional skills
£10.00

2 in stock

WHAT MAKES IT GREAT?
- Teacher-created activity guide included
- 100 cards covering 20 different feelings
- Play games, practise sorting or use as flash cards
£22.00

8 in stock

WHAT MAKES IT GREAT?
- Includes 36 counters featuring 6 emotions
- Ready for use at home or in the classroom
- Comes with an SEL activity guide with ideas on how to use
- Helps little ones as young as 3 build school-ready SEL and problem-solving skills.
£19.00

7 in stock

WHAT MAKES IT GREAT?
- Use the 40 facial expression pieces to learn about feelings
- The pineapple has 2 sides to build contrasting expressions
- Explore social-emotional learning with this expressive pineapple
£22.00

1 in stock

WHAT MAKES IT GREAT?
- Includes magnetic cuddly sloth
- Brings movement and game playing fun together
- Only takes 10 mins to play!
- Can be played by 1-5 players
£13.00

Out of stock

WHAT MAKES IT GREAT?
- Zeus on the Loose reinforces mathematical skills and strategic thinking
- The first player to spell ‘Zeus’ wins the game!
- Includes a Zeus figurine
£29.00
WHAT MAKES IT GREAT?
- Work together to build the brick house and avoid the wolf
- Games takes approximately 20 minutes to play
- Designed for 2-4 players aged 5-9
£52.50

Out of stock

WHAT MAKES IT GREAT?
- It’s easy to programme Blazer. Children press the four directional arrows on the coding wand, and press Go which sends Blazer on a journey.
- Switch the wand to Spell mode, then open the enchanted spell book to find the mystical codes and activities and cast a few training spells.
- Blazer and the wand require 5 AAA batteries, not included.