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What makes it great?
Includes magnetic sloth soft toy to cuddle.
Content: 1 sloth, 5 favorite spots, 5 tiles, 1 die, 1 rulebook.
HABA My Very First Games Hide and Go Sloth!
What makes it great?
Excellent way to encourage good behaviour
Can be used for any activities you want
Includes 6 blank pieces to write your own
Magnetic Star Chart
What makes it great?
Supports vocabulary, spelling and communication skills.
Fast paced literacy game that promotes teamwork
For 2-8 players in two teams
Word On The Street Junior Game
What makes it great?
Zeus on the Loose reinforces mathematical skills and strategic thinking
The first player to spell ‘Zeus’ wins the game!
Includes a Zeus figurine
Gamewright Zeus on the Loose
What makes it great?
Work together to build the brick house and avoid the wolf
Games takes approximately 20 minutes to play
Designed for 2-4 players aged 5-9
Djeco Woolfy Board Game
What makes it great?
It’s easy to programme Blazer. Children press the four directional arrows on the coding wand, and press Go which sends Blazer on a journey.
Switch the wand to Spell mode, then open the enchanted spell book to find the mystical codes and activities and cast a few training spells.
Blazer and the wand require 5 AAA batteries, not included.
Coding Critters®MagiCoders Blazer the Dragon
What makes it great?
Skye and the wand require 5 AAA batteries, not included.
Switch the wand to Spell mode, then open the enchanted spell book to find the mystical codes and activities and cast a few training spells.
Playing with Skye teaches young children basic coding and spatial concepts and sequential logic, and helps kids develop critical thinking, problem-solving, teamwork, and collaboration skills.
Coding Critters® MagiCoders: Skye the Unicorn
What makes it great?
Read and spell simple words
Develops observational and language skills
Includes suggestions on how to use the cards with your child.
Ravensburger My First ABC Flashcards
What makes it great?
A great cooperation & adventure board game for ages 5+
Helps to teach shared decision making
A game where everyone plays together and no one is left out!
Peaceable Kingdom Mermaid Island Board Game
What makes it great?
Interactive party game requires initiative, intelligence and team work
You can start playing immediately!
Designed for 3 or more players aged 10+
Thinkfun Escape the Room – Mystery at Stargazer’s Manor
What makes it great?
Observe, read and learn lots of new words
Accompanying app available to download
Ideal for children learning English as a second language
Headu Easy English Flashcards
What makes it great?
Play multiple games with this set of 40 tactile cards
Recognise everyday actions and emotions
Mix them up to make funny faces
Headu Emotions and Actions Flashcards
What makes it great?
A laugh-out-loud way of learning to read words
Join the syllables to make the names
Developing early reading skills
Headu Syllables Factory
What makes it great?
Contains 142 Alphabet pieces
Composed of 26 picture magnets and 104 letters magnets.
Take travelling or on a long car journey
Janod Alphabet Magneti’ Book
What makes it great?
30 cm globe is easily inflated and deflated
Can be hung up to create an eye-catching display.
Throw the globe and identify continents, countries and capitals
Brainstorm Inflatable Globe 30cm
What makes it great?
Manage emotions and behaviour in the classroom
Stick the 30 preprinted behaviours onto the 30 included sticks
Suns, hearts, and stars for good behaviour
Clouds, lightning bolts, and raindrops for challenging behaviours
Learning Resources Good Behaviour Buckets